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GameProgramming Project
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Group Work
April 23, 2020
by
Ethan_Carter
For the final task of the module, we were put into groups and tasked with creating a level which uses all of these features that we have previously created. I started brainstorming some ideas and sugg...
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EX7 - Combat
April 23, 2020
by
Ethan_Carter
In the final exercise for this module, we have been asked to implement combat; to add an enemy slime who splits into smaller slimes on death, who tracks the player and bounces back when hit or when it...
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EX6 - Moving Platforms
April 23, 2020
by
Ethan_Carter
originally In this exercise, we were tasked with creating a moving platform for the player to be able to jump on and use. i started out creating a platform of suitable size for the player and several...
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EX3 - Switches and Doors
April 23, 2020
by
Ethan_Carter
For the third excersise we were tasked with creating a Door activated by a switch, when then transitions to a cutscene. To start with i had to create a switch/button which can be activated by the play...
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EX2 - Collectables
April 23, 2020
by
Ethan_Carter
For excerise 2, we were tasked with creating 2 collectables which offer powerups and particle effects. One had to allow the player the ability to double jump and other one had to allow the player the...
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EX1 - Basic Avatar
April 23, 2020
by
Ethan_Carter
For the first excerise i was tasked with creating a basic avatar, using the model and animations provided. The basic avatar is the most important part of a game, Its controls need to be accessabile as...
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Contact
January 28, 2020
by
Ethan_Carter
Name : Ethan Carter Email : Ethan2.Carter@live.uwe.ac.uk...
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Role of a Gameplay Programmer
January 28, 2020
by
Ethan_Carter
What is a gameplay programmer? Well it is someone who creates code for videogames and related software. Searching for "Gameplay Programmer" online automatically comes up with job listings from a varie...
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